Creating Animatable MPEG4 Face

نویسندگان

  • Qiang Wang
  • Hui Zhang
  • Thomas Riegel
  • Eckart Hundt
  • GuangYou Xu
چکیده

Realistic face modeling and animation is a challenging topic in computer graphics. In this paper, we develop an approach to create realistic human face with minimum user interaction. The face created is animatable and MPEG-4 compatible. The system takes cylinder mapped texture image and sparse or dense range data, which can be obtained from any available resources, as input. After locating 11 major feature points in the texture image, an automatic feature locating method is applied to get all feature positions. Then the multi-step compactly supported radial basis function (RBF) is used to automatically adapt from a generic face model to a specific face model. If dense range data are available, the face model is refined by Triangular B-spline which takes the RBF adapted face model as its initial value. After that automatic texture mapping is used to obtain a realistic face.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Facial motion cloning with radial basis functions in MPEG-4 FBA

Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally having a different geometry and connectivity. In this paper, we describe a novel method based on the combination of the Radial Basis Functions (RBF) volume morphing with the encoding capabilities of the widely used MPEG-4 ...

متن کامل

Realistic and animatable face models for expression simulations in 3D

In the face recognition problem, one of the most critical sources of variation is facial expression. This paper presents a system to overcome this issue by utilizing facial expression simulations on realistic and animatable face models that are in compliance with MPEG-4 specifications. In our system, firstly, 3D frontal face scans of the users in neutral expression and with closed mouth are tak...

متن کامل

Animatable Facial Reflectance Fields

We present a technique for creating an animatable image-based appearance model of a human face, able to capture appearance variation over changing facial expression, head pose, view direction, and lighting condition. Our capture process makes use of a specialized lighting apparatus designed to rapidly illuminate the subject sequentially from many different directions in just a few seconds. For ...

متن کامل

Physically Based Synthesis of Animatable Face Models

We propose a physically based method to automatize the synthesis process of talking heads able to perform animation encoded in a MPEG-4 FBA stream. Starting from an input triangle mesh, we build the corresponding anatomical face model using techniques already known in literature. The novelty of our method is in using these techniques with the MPEG-4 FBA specification. The components of the anat...

متن کامل

Creating Animatable Non-Conforming Hexahedral Finite Element Facial Soft-Tissue Models for GPU Simulation

Physically-based animation techniques enable more realistic and accurate animation to be created. Such approaches require the creation of a complex volumetric model that can be realistically and efficiently simulated, particularly for interactive computer graphics applications. We present an approach to automatically construct animatable non-conforming hexahedral finite element (FE) facial soft...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2001